Stone Giant

Tech Demo made for Nvidia back in 2010 to demonstrate the new(back in the days) features of DX11, such as hardware tesselation and DoF. Rendered realtime in the Bitsquid engine.
I was responsible for creating all environmental assets within the scene. Characters by Johan Lorentzen.

Stone Giant DX11 Demo running on Bitsquid Tech - Presented by Fatshark